Finally, the save/load options are implemented. It hasn't had easy. Flash programmers know how difficult is using "shared Objects" to save a whole world with all the variables it carries (even more when those variables are not standard types).
Anyway, now is the time to test those new features. I've just uploaded the new version. So, you can play as usual, but be careful using both new options.
For the momment, saving consumes 1 empty page of Beth diary. And you can save everywhere. But those conditions may change in future versions. I have to consider some suggestions people gave to me.
Now I need your opinions about the new save/load system. Save menu should display other stats? Load menu is too small? Maybe gold instead of XP? Beth's picture should be bigger? Are 12 slots not enough?
PS. I've also fixed the slowdown at the entrance of the caves and added "quit" option at inventory. (^_^)
PS2. Of course, mouse is enabled in the save/load menu.
EDIT - Small bugs fixed: the KOs by rats counter wasn't correctly saved. So was keyboard redefinition too. Not all that is saved and loaded perfectly. Thanks you all for the testing.