Friday, December 12, 2014

Open door to farming...

Finally I've implemented the drop system. So, in the next version, enemies have some probability of dropping random items. Every enemy will have different probabilities of dropping each item. Also, chests will have random loot. For example, you'll find a heal potion in 35% of chests and in 50% ents, 2% ferrets, 50% lizards, 10% bears, 2% rats... etc defeated. An so for diary pages too...

This is the drop table I'm using right now (some spanish level required for the table xD).



For the video I've uploaded, I've increased drop rate multiplied by 10.

Also, I've implemented a new use for the X key. It will allow you to drop items you don't want to carry anymore.



PS. Watch carefully the end of the video, hehehe.

Monday, December 1, 2014

SR in HD?

Well, I've added a new feature...
Next version could be played in HD 1920 x 1080 fullscreen
:p


And now I'll keep working in more playable content.

Saturday, November 8, 2014

Enemies video preview

Here you have a video of the new enemies I've done.

Enjoy ;-)

Friday, October 24, 2014

Next enemy

What do you think it's going to be?


So, opinions about how to improve the look?


Also, good news for the turkish people: the next update will include the turkish translation, thanks to Emercius.

Saturday, September 27, 2014

And more plants

I'm working in a new enemy. ;-)


Also, I'm still looking for translators, mainly to asian languages (Thai, Korean, Japanese, Chinese... etc). Translators to other languages are also welcome. If you are interested into translating SR to any language, please read this.

PS. Next update will have German and Italian translation too, thanks to Pinolo and Flaminbarny
PS. Plant enemy finished. Progressing to 40%

Saturday, September 13, 2014

More bosses

That's a new boss for the game. It's going to be a raper enemy. Any opinions or critics about the look? Is it scary enough?


I'm also working in a couple or more regular enemies. Once finished, I'll put images of them. And after critics and improvement, I'l start animating all them.

PS. Has anyone seen the first Evil dead movie? hehehe

----- UPDATE -----

I've done some changes in hands and face. Opinions?

PS. (09/24) The ent enemy is done and able to fight. The only thing I have to do is its special H-"action", hehehe. I hope it will be totally finished for the end of weekend.

Monday, August 25, 2014

Summer progress

This weekend has been great for the progress of the game. I've added a few things:
- An arrow at the inventory that points the slot for the wearable items.
- Six new items, including a ring, new sexy clothes and two erotic books. Reading those books increases Beth's hornyness.

So, I've uploaded a video where you can see the new features, and also the new enemies (bear and giant ant).


Contest:
I'll send the current test version of Sex Realm to the first one that discovers each one of the two following questions:
- What is the new ring I've added to the game?
- Who is the green guy in the picture of this post?

Write your answers in the comments.
^_^

PS. The next feature I'm going to work is an H-event, hehehe. Books are the key for this new event.
-_^

PS: Contest is over. The winners are:
- JayDon for the Claddagh ring
- Texxx. For "Rogue" the Orc, from the "I am MT" show.
I'm finishing a new H-event for the game. As soon as it's finished I'll send the test version to the winners.
;-)