Thursday, February 16, 2012

Road

The game is progressing too slowly, but the good news are that I'm not giving up. I still keep on working on it, but not doing interesting things.

The last feature I've been working in was a road. I think I finally got something that can be considered as one:


And, as you can see in the picture, I've decided to name the town as Nilbog. xD

PS. I've also detected an issue: the addition of elements to the game it's producing some slowdown while moving along the map. I could fix it, but if you haven't notice that issue in the last version, maybe it's not a real problem. In that case, I should spend my time with more playable stuff rather than fixing it.

Monday, February 6, 2012

Necessary mini-update

We were discussing about updates, and thanks to our anonymous hero's report, I finally found the corruption saves bug.
That was the only problem: finding what was causing it. Once I knew it, it was fixed.

This important fix makes necessary a new update. Thanks to it, you now can load your old corrupted files (but I don't recommend you, because new variables have been added to the saves).
Also, some other bugs has been fixed, such as:
- Merchant inventory bug (thanks to the Strike's report).
- Eye of Death bug.
- Wrong date in saved files bug (thanks to all that reported it).
And maybe another bug I don't remember right now.

Anyway, in this new update you finally can find the mage's house and read the story. Other than that, there is no new content.

You can download v0.385 in the download section.

Saturday, February 4, 2012

A question

I'm adding new quests and enemies for the next big release. But I prefer to offer to you guys a complete new area with new quests and enemies. I mean, I don't want to publish small releases with 1 or 2 new quests each time: that would make you try once again the same game in order to play the new content.

So, I don't want to make you download a new update just to find a new tree and a new enemy only.

But I prefer to ask to you all. Do you prefer to wait a couple of months (maybe 3) to the next big release or having small minireleases?