It seems that windowed mode is wining.
I've been trying to find some ways to make it work by the compiler (MDM Zinc) functions.
So, anyone of you guys know about another Flash to EXE compiler I could use? Even better if it adds some AS2 funtions I could use to toggle fullScreen or write/read files. Just as MDM Zinc was supposed to do.
- UPDATE !!!
Finally Zinc and me got an agreement ! I'm starting to understand how it works. So, for the next version you can swap from FullScreen to Windowed mode ! Also, ESC won't close the game anymore.
- UPDATE 2
Things are going pretty well. I finally understood how to use MDM Zinc funtions. Finaly my game can toggle fullscreen, exit, read and write archives. Now I'm working in a new saving algorithm. The bad news are that Zinc is gonna die in a few days... (more info here) :-(
So I'm try to get as much knowledge from their docs before it passes out!!!
Sunday, April 17, 2016
Monday, April 4, 2016
More items
Hi! I'm still alive!
Still working on items for background...
About the features I've been investigating:
- New save game systems: Impossible.
- Switching window mode / full screen : Almost impossible.
So, do you prefer the game in window mode or full screen ?
Still working on items for background...
About the features I've been investigating:
- New save game systems: Impossible.
- Switching window mode / full screen : Almost impossible.
So, do you prefer the game in window mode or full screen ?
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