Saturday, September 13, 2014

More bosses

That's a new boss for the game. It's going to be a raper enemy. Any opinions or critics about the look? Is it scary enough?


I'm also working in a couple or more regular enemies. Once finished, I'll put images of them. And after critics and improvement, I'l start animating all them.

PS. Has anyone seen the first Evil dead movie? hehehe

----- UPDATE -----

I've done some changes in hands and face. Opinions?

PS. (09/24) The ent enemy is done and able to fight. The only thing I have to do is its special H-"action", hehehe. I hope it will be totally finished for the end of weekend.

73 comments:

  1. Omg Awesome! cant wait to see animation for the tree. I think he looks good but if you wanted to make him creepier you could try making his mouth bigger or making his nose pointy in stead of round.

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    1. Well, I prefer that nose. It's more tree-like.

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    2. It'd be sweet if the tree shambled after Beth, making a loud "crash" noise as it walks, especially as it's a boss.

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    3. personally id say kind of a twisting branches for walking and crashing for death. the overall look isn't bad the hands might look a bit better if they were more solid.
      Ah evil dead ^^ they all were great movies in there own way

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  2. I'd prefer him with leaf or a bit taller though. Treant boss should look big, right ? :P

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    1. Hehehe.
      It'd better not having leaves. That makes him looking less alive. And it's also really tall. I mean, most of time you won't be able to see the whole sprite in the screen.

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    2. Although, if the boss is supposed to be a raper. Maybe he should disguise himself as a normal tree until his line of sight is crossed? (If you run, eventually he'll turn back into a tree.)

      ...and...talk about getting wood. I suppose the boss is just pining after Beth, though if he respawns that could be one sappy scene. (Okay, I'm done with the puns. ...for now.)

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    3. That's my idea: it looks like a regular tree until Beth is close. ;-)

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  3. If you want to make it look really creepy and less humanoid you could take away the smile and just replace it with a large gaping mouth with teeth. When I imagine treants I usually think of the Torchlight 2 art. http://techzwn.com/wp-content/uploads/2012/06/TL2ForestParch_1280x1024-700x560.jpg This one actually. Fingers look a little weird maybe add a few more twigs and branches on his arms? Not totes sure.

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    1. Well, I'm tryng to make a medium point of humanity for it.
      - Not totally humanoid to make it scary.
      - Not too inhuman to mantain the look of a character able to have vicious feelings.

      Could you draw Any sketch fot the hands?

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  4. Looks really good, but i agree with Anon that the hands should look more tree/branch like than hands.. Painfully waiting on your next public release.. BK

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    1. I'm impatient too for the next release. If I get too much impatient, I'll probably release something before 100%.

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    2. If you can hold out, the amount of new content will be incredible. Don't give up!

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  5. Well, that's one enemy boss who's got some "wood". xD

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    1. That's one of the worst puns I've heard all week. Congratulations, sir.
      /facepalm

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  6. The mouth comments are good; I would only add that if you stretch out his face vertically, it would look scarier. Increase the space between his eyes and his mouth for a creepier proportion.

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    1. I'll try some changes in the face and post them, so we all could comment the options.

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    2. That's a pretty good start, but also the features themselves need to be vertically stretched. If you look at a tree, many holes and injuries are taller than they are wide, because of the way trees heal. If the mouth were less wide and instead taller, sea mejor. The teeth would have more room to be crooked and fang-like... I wish I could draw better so I could give an example. Play around with making the mouth narrower and taller, and see what you think. If the eyes are rounder, with irregular edges, they will look more "ghostly" and probably be creepier.

      I actually like the hands--but play around with odd numbers of fingers. It's a tree--it doesn't have to have five! Give one hand three and the other six, or something like that. All these elements will make it more inhuman, and a little creepier. :)

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  7. I think he needs to be much darker than the other trees...there was a creepy tree monster in a game I used to play called dungeon master 2 skullkeep for Sega CD. One of my all time favs. Also the arms seem a bit high dunno. Anyway look forward to Beth being fucked by treebeard

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    1. I like those so high arms. It makes it look less humanoid.

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    2. Oooh, Dungeon Master II: The Legend Of Skullkeep! I still have the PC-CD version of that! And completely agree on the Tree Gorgon enemy. Scary as all hell when you see a group of them shambling straight at you.

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  8. this game needs more h-Events.....

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    1. The version I'm working has a couple of new events. And there are more coming.

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  9. I would like to play a new sex realm, please make a new update, please ... ;__; please

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    1. Honestly, If I released an update right now, it won't have so much new content to play. All the translators, testers and last contest's winners have try it and they surelly agree with me.

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  10. If you can do a H-scene like in Evil Dead that will be quite awesome.

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  11. to answer your question if its scary enough, the shit in my pants tells me that yes

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  12. Can we have a full H-Event list yet?

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    1. I prefer making you discovering them. And keeping some of them as eastern eggs, hehehe.

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    2. For now there is not many events, list don't needed.
      And, during game development somebody make this list, anyway. Nerds are everywhere.
      Maybe someone will even make a wiki for the game, as it has done for Fenoxo' projects. As they say, let's wait and see.

      MosKit

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  13. wooden and vine tentacles¡? jajajaja

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    1. Hehehe, Sap Injection, a la Sangeki no Gear's Ancient Ents.

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  14. Wow thats awsome! very very scarryyyyyy
    looks like :D http://3.bp.blogspot.com/-_qNLCCopzLA/UXYUa7Ev_II/AAAAAAAAABI/MthZJqZYs1Y/s758/treeform_druid_330.png

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  15. i would prefer the original (the left one)

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  16. do you make a Gallery with H- Events? Maybe like parasite in City..

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    1. Not a gallery. Maybe a prison or something where you can find defeated enemies and 'talk' to them, hehehe.

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    2. Gallery too easy to crack. As an example: already mentioned Parasite in City, where there is enough to fix a few lines in a text file. The more powerful protection, the harder it is to integrate it into the game, while leaving it suitable for the play.

      MosKit

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    3. Prison is awsome idea maybe you can implement as a "secret bad ending" when the game finished and some changes of Beth i mean : tie up, handcuffs in Beths hand
      and others :D but its the developers choice ^^ dont give up i realy want this game to be finished.

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  17. I like the original better because his face features are small so they look a little weird when they are stretched out like they are in the second one.

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  18. What about hands? Do the second ones look better? Any tip to improve the way they look?

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    1. i cant tell the difference between the hands but they look fine to me. the reson why the second ones face looks off is because his feartures are the same size they are just speard out with to much space inbetween them if you were to make his eyes and mouht bigger then it would be fine or you could keep the original.

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    2. I like the second hands better but not the second face I will draw and explain why second face is wrong and also hopefully while drawing the face some new ideas will pop up gonna be back at this topic a bit later

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    3. I've posted a new image with a bigger face. Let me know what you think.
      ;-)

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    4. third one is just lovely it certainly is the best but two more things I wanna add at first version ratio between the size of the face and the head area is real good but with the face beign widened all in sudden now it looks a bit thinner you can have a look at that secondly it looks a bit dull because it goes in a straight line but just because it is a tree stump but it is a moving tree stump it is alive so haing a curvy budy structure is the best way say this is moving

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  19. In the first version his face was better.

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  20. I can't really see much of a difference with the hands I thought maybe the bends on the fingers had darker lines as to show breaks maybe... but I'm not to sure on that as they look really similar.

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  21. Hey I got some good stuff this time if you check this out you will get my point easily http://oi57.tinypic.com/2yxk8r8.jpg I still hate paint tough anyway nice progress being done here keep up the good work :)

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    1. Ahahaha now I see you already fixed the issue even without me telling you good job :D

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  22. I like the direction where this game is going but a few things i would say are that maybe you can make earning money and health alittle easier. maybe through H- events by selling services one that can be repeated numerous times as well as potential consiquences like pregnancy or STDs that need to be cured. On another note money is really rather tough to get and when you do get it then all of it is mostly used on one or two items. but like i said these are just my opinions. there is alot of potential for this game so id love to see how this developes

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    1. I'll do a item drop system for enemies, so you could sell the trash they drop. :)

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    2. An item drop system would be real nice but you should make it so trash items stack. For example, lets say the new tree enemies drop a 'Broken twig' item, maybe even two at a time, make it so that they stack like potions or money and not have each one take up one individual inventory slot. Also in the item descriptions, make it so the trash items are more or less obvious, like they can say something like 'I doubt this will be used for anything'

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    3. You are right. Inventory can easily get full. Items should be stackabale, but I liked to make items that look trash, but at some point of the story are very usefull. For example, some people have found an use for the Eye of god item.

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  23. Add Masturbation...Beth masturbation!!! with different poses!!

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    1. Current version under development already has it.

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  24. UPDATE, WOO! Looks nice and scary, but that nose..... Mah gawd that nose. Looks way too comical for me. Also, the arms seem too thin IMO.

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  25. i like what you have done so far however i think that it would be nice to have a bigger variety of H events. also i think it would be cool if there was a command system as well depending on the H events. so we have a list of options of things beth can do or even what the creatures can do to beth.

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    1. Sounds a bit like how the H Scenes were done in Musumakup, which was interesting ^^

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    2. With some NPCs, you can change the action you are doing. For example, with elf trader. With future NPCs you-ll have more choice of things to do with.
      ;-)

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  26. I think he was refering to more in game options as right now its really limited on actions with h events, It feels more of a fighting game then anything with a few h events to spice it up, however the h events are ok but i guess its more of the title as well. Its alittle misleading if you ask me. It says Sex Realm but its more of an action rpg type game, with little to no h events. Now keep in mind im not nit picking im just saying how i see it. Its a good game but i think you should do another voting pole thing to see what people want to see again, its been some time since the last one. Many people have abandoned playing the game due to the inactiveity for awhile. plus it gives you more ideas to work with. if you do, do the voting thing you should add an option box to give us an opportunity to help by giving you ideas to work with:) what do you think?

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    1. Well, I think I don't need another voting. I'm still adding things from it. Also, I think I don't need another one, because I get your ideas, opinions and suggestions from those comments.

      And for the moment I've done 2 new H-events, and I'm working in another one. So, next update will have at least 3 new ones.
      ;-)

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  27. Game seriously lacks H-events. I am looking forward to new H-events.

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  28. Sounds cool. Agree with the people above where this game is more action and less H though.

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    1. I'm fixing that.
      I've implemented 2 new H-events for the next update, and I'm working in another one.
      ;-)

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  29. Where can i fight the treant?

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    1. Id like to know this too if possible

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    2. Right now, It can't be found by legal means.

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