Sunday, May 18, 2014

Translation starts

Finally, I have changed the code of the game to allow multiple languages. If you want to collaborate with the translation to your any language, just click here to get the instructions.

By the way, this is the current look of the bear. Thanks you all for your opinions and comments!
A friend gave me some critics about the bear, so I did more belly and neck. Do you prefer this second version?

Honestly, when I compare the last versions of the bear with the first one, I can't help feeling a bit ashamed for the first version of the bear. Those last versions look so great thanks to your opinions.

The russian version is being tested. Thanks to MosKit! Here you have a video of the current version.


Also, those languages (except spanish) are ready and mostly tested for the next release.


59 comments:

  1. That looks much better

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  2. Oooh, the progress bar moved!

    Also, I like how the bear doesn't resemble a large stuffed animal any more ^^v

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  3. Looks a lot better man. Keep it up :D

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  4. ура, спасибо огромное за русский перевод!

    Cheers! thanks a lot for the Russian translation!

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    Replies
    1. Всегда пожалуйста. Когда новая версия будет закончена, и выйдет в открытый доступ, не забывайте как следует пинать перевод. Так я смогу понять, что менять, а что лучше оставить; ведь со стороны виднее.

      MosKit, парень, всех задолбавший жалобами на свой плохой английский :)

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  5. Москит, друг. На экране кастомайзинга персонажа написано:
    1) "Бет, прекрасная девушка, которая любит ПРОВОДИТЬ", м.б. лучше написать "ЗАНИМАТСЯ"
    2) ну и фразу (тот же экран) "ЗАНИМАТСЯ БОЕВЫМИ ИСКУСТВАМИ" - заменить на просто "БОЕВЫМИ ИСКУСТВАМИ"
    3) Во время интро, когда Бет посылает задрота написано
    "Если честно, она была не вполне чесна с ним. Но сегодня она получила плохую" - вероятно слово "ОТМЕТКУ" не попало в кадр, если да - уменши фразу до
    3.1. "Она была не вполне чесна с ним. Но сегодня она получила плохую ОТМЕТКУ"
    3.2. Если забыл воткнуть слово "ОТМЕТКУ" - сам знаеш что делать :-)
    ______
    Many untranslatable bearish text :-) You know that half of the citizens of Russia is bears? :-)
    (c) Hruma_da_ork

    ReplyDelete
    Replies
    1. 1)Исправлено самостоятельно, так как текст не влезал на экран. :)
      2)Исправлено самостоятельно, чтобы соответствовать новой формулировке предыдущей фразы.
      3)Исправлю, спасибо.
      -----
      Вообще, видео было залито слишком поспешно, первый перевод был очень сырым. После него я уже ДВАЖДЫ переписывал перевод, исправляя ошибки, слишком длинные фразы (по техническим причинам) и просто то, что мне показалось неудачным.

      MosKit

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  6. да ладно, уже нереально круто, что есть русский язык! а то приходилось местами делать скриншоты и забивать в переводчик )))) Спасибо огромное!

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    1. Тут есть три причины:
      1)Я перфекционист, и всегда стараюсь сделать все максимально хорошо.
      2)Мне же самому в это играть; а когда человек брезгует видеть свой же перевод, это говорит о многом.
      3)Не слишком приятно будет, если народ будет видеть мой перевод, и плеваться.

      MosKit

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  7. Russian overdose!.

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  8. Russians. Russians is everywhere.

    http://risovach.ru/upload/2013/06/generator/baz-i-vudi_22241443_orig_.jpeg

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  9. ураа!!! Русский перевод!!! THENKS!!!

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  10. Wow you're back, its nice to know your back and here i thought this h-game is already axed. Its been a year since i last visited this blog its really good to know that your continuing this game i'll be rooting for you H Nyarly xD.

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    Replies
    1. Well, I just needed a bit of free time to resurrect the project.
      ;-)

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    2. 2nd bear looks good. Eager to play some more. Maybe include a 'survival mode' or something down the line? Or maybe a 'sex scene viewer'? So if we just wanted to see the action action just a few clicks and we can preview the animations.

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    3. Ahhhhh, so good! I love the bear! But who's going to do the Spanish translation? :P

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    4. I would assume Nya will do it herself ^^

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    5. Nope, I'm too lazy to do it, hahaha. I assigned the spanish translation to Orlox Phoenix, but I have no news about him. So I guess the position is open... :)

      And a gallery mode or something like that is not one of my priorities right now.

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  11. когда выйдет то? столько времени обнову ждём

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  12. you should add a debug mode like to have infinite health etc

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    Replies
    1. Better not.
      In the hands of the tester debug mode is a tool; in the hands of the player – cheat.

      MosKit

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    2. locked extra until you beat the game?

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    3. I'd prefer an even harder mode as an unlockable. Or an extra dungeon. Or extra outfits. Or, like Shining Force II's "And More", a dungeon where the only bosses are all the bosses from the rest of the game.

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    4. Definitely, no cheat mode. I mean, for you guys, hehehe.

      I love hard games, and those kind of god modes destroy it. I also think that when a easy mode is available, players lose motivation for the game.

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    5. Every game should always be played on hard the way it was meant to be played

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  13. How about some new underwear or lingerie for Beth?

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    Replies
    1. I love making new clothes for Beth, but right now I need adding playable content to the game.

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  14. I am so glad this is not dead. I keep coming back month after month and I am just so excited that there is still progress. Keep it up, I can't wait to play the new version.

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  15. this game should have cheats codes like for infinite health

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    Replies
    1. No, it shouldn't. Now stop asking.

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    2. You just tell me what you want: easy access to sexual scenes or freebies while passing?
      If the former, then just say so; as I recall, something like that planned in later versions.
      But if the second ... I'm sorry, you came to the wrong address. Greater error would only offer such Gorepete. She'd just bitten you for saying that :)

      MosKit. Only fair game, only hardcore! :)

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    3. SR won't have cheats or easy mode.
      :-)

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    4. Let me explain myself. The game must be designed with the right difficult. Not too easy, nor too hard. Otherwise it's my fault.
      If someone finds my game too hard or too easy, it doesn't mean my game needs cheats, it needs the mechanics to be fixed

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    5. There is still a lot depends on the players. There are "players" who need to be led by its handle to avoid being hurt, and beasts grown on Battle Toads.
      I mean, it's impossible to please everyone.

      MosKit

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    6. Right! Woody Allen said: "I don't know the key to success, but I know that the key to failure is trying to please everybody”.

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  16. LoL H Nyarly :)
    thats good explain :) like the old man in the game :D

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  17. Played this game again after 2 years:
    - I think the increased spawn rate for enemies is good for leveling (+)
    - After the H-Event with the Wolfe-boss he disappears (slime boss stays until you defeat him) so you can not really improve your stats with him (still useful for removing underwear ;) ) (+-)

    suggestions for future versions:
    - forced unclothing by enemies should change the clothes textures
    - removing your bra when you are not wearing panties should be possible ^^
    - you should be able to earn money with H-events (like earning more if your skills are higher)
    - Elf-Trader should have more H-events
    - H-events could change her appearance (+using water for clean up)
    - bosses should respawn, but should not be able to leave a certain area
    - enemies should not be able to enter the elder's house (1m² safe zone for leaving the house)
    - there should be a magical item indicating enemies with H (non lethal) endings

    And a question: will there be a possibility to resume future game versions with (old-version) savegames?

    Greetings, Ethan.

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    Replies
    1. - I'll add some more rats, hehehe.
      - The wolf boss was a beta version. In a future version it'll be part of a quest and it won't disappear.
      - I think I won't use clothing damage or similar.
      - Beth will gain money with some future H-events.
      - Other traders could trigger different H-events.
      - I want to implement permanent cum on Beth for the next release (and so cleaning option, otherwise, animal enemies could track you for longer distances).
      - I prefer to have a special place (like a prison) where defeated bosses respawm and you can visit them.
      - Well, I love the idea of enemies entering wherever they want, hehehe.
      - About that magical item, it's an interesting idea, but I want to make sure it won't be hard to implement.
      - And the most probably thing is that past saved games won't work, because there are new variables, and old ones that changes. And so, they can cause conflicts when load.

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    2. 1) That's good. This will make the rats more dangerous (now they are too weak even for low level characters), and will gain experience
      8) A player must have a safe place where he can rest before continuing adventures. And then, is not it strange that snakes can just crawl into mag's house, and bite all?

      MosKit

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    3. 8) That can happen in real life too, hehehe.

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    4. Well Nyarly I like the idea of no safe areas. This game is all about being challenging in a new way and it's awesome so far. Ever think of a town invasion event? or maybe a ransacking monster

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    5. or better yet a rapesacking monster, lol

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    6. Or a Monster "attacking" her while sleeping when she is not cleaned up in bed. ;)

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    7. @HNyarly:
      If we follow the same logic, door can be closed from inside.

      MosKit

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    8. And they can enter even if the door is closed, hehehe.

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    9. One fully secure location in the game already exist. In slimes' cave, where the trunk (there Beth reborn after losing a battle with the Slime Boss). There can not crawl any creature.
      -----
      Speaking of slimes. Is it possible to make different kinds of slimes, with different colors (and different stats & abilities)? Not even need to completely redo the model, you can paint those that have. Cyan slimes look very nice.
      For example:
      1)Red slime: hurt player if stand nearby (standard tactic (kick, come close and finish off does not work)
      2)Blue slime: can't be knock back, can attack closely (green slime can't, player can stand on them and kill it without damage)
      3)Cyan slime: range attack, slow player (simply be destroyed by fire rune does not work, you will need a new tactic)

      MosKit

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  18. Yeah i agree with Ethan about earning money with h-events or earning money when you kill a monster because earning money in this game is hard and money is important.

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    1. So, basically prostitution?

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    2. Personally, I'd use a simple, Elder Scrolls-like bounty board. Use the board, the game spawns a beefy enemy and tells you it's location in a short message. You find it and kick it to death and it drops a chunk of cash, or an item that is then returned to the board/attendant NPC for said cash. It's extra money, but you have to work for it.

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    3. I second this Jay.

      And H-Events could bring you more money via collecting "samples" for a mad ingame scientist ^^.

      @Sqark: Isn't the game about prostitusion already? I mean you "please" the Elf for lower prices ^^

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    4. I want to do a drop system for the next version, so you'll get money easier.

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  19. Will there be other dangers besides monsters? For example, traps, hazardous environment or dangerous people that are best avoided? This diversity to the game, and would make the player turn the brain: not everybody can be overcome by simply kicking the rats to gain experience to the desired level.
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    Another. Maybe you know project Corruption of Champions (CoC)? I'm not a fan of (frankly, I do not play it), but there is realized an interesting idea: "Bad Ends" (Game Over). Not all of them are connected with the defeat in battle, much more of them is because of the banal negligence (careless handling of various magical items, or deal with dangerous people). This would make the game more interesting; besides, as I understand it, players get some perverse pleasure from trying to find them all.

    MosKit. Sorry for possible problems with understanding.

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    1. I haven't planned other dangers yet... I'll add them when the story needs them.
      :)

      About other game-overs... Maybe. I have to think about it.

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  20. for how long the bar will be at 10%? and how are the translations?

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    1. The translations to Spanish, Russian, French, Brazilian, Czech and Hungarian are ready.

      About the bar, the Bear's animations are almost ready: the animation of its death is the only one I have left.

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  21. why not german??

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    Replies
    1. No volunteers. Want to be?

      MosKit

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