"So we can learn to pick ourselves up."
I figured out my problems: if I can't find a job, I must create it.
I'm going to create a game to sale (just as Kyrieru did). This will also keep my mind busy and not thinking in other issues.
I'm planning another game, not so ambitious. It will probably have those features:
- Flash programmed (for vectorial graphics better than pixel-art).
- 2D arcade: Mostly Nanocrisis-like. Engine adaptable to 2D platform games, for a side project in a future.
- GOR.
- Clothes damage.
- Multilingual (at least English/Japanese/Spanish, maybe Russian/Italian/French)
- A few RPG elements with talent tree.
I think I could do something like Fighting Yuna or Shinobi Girl.
If I could get as much sales as Fighting Yuna, it will be a success, and I could work as full-time H-game programer.
As soon as my idea take form, I'll start working in the first demo. Also, in order to not disapoint my fans, I'll surelly do most of the game for free, and an extra version (with only a few features) to sale.
Showing posts with label News. Show all posts
Showing posts with label News. Show all posts
Saturday, April 7, 2012
Friday, April 6, 2012
Game over
Now it's official, I can't work any more in my game.
I'm not at my best momment. I can't find any job after a year searching. Also, I'm going through family problems and lovesickness.
Does that mean that you'll never play a new version of my game? I don't know. I count on pass this situation. I always do. Then I'll probably continue it. I enjoy working with Flash a lot (drawing and programming). I'm pretty sure that the game programming bug will bite me again, but I don't know when. But I can't concentrate until I figure out my life.
I hope to see you all soon. Otherwsie, I loved the road I walked with you all.
PS. Don't lose the faith, at least my greatest inspirator is back:
http://legendofkrystal.com/forum/viewtopic.php?f=7&t=2197
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